Dialog to add a new actor. More...
#include <newactordlg.h>
Public Member Functions | |
| NewActorDlg (MW *parent, World *w) | |
| constructor  | |
| ~NewActorDlg (void) | |
| destructor  | |
| ID | selectedID (void) const | 
| the ID that was selected by the user  | |
Protected Member Functions | |
| void | changeEvent (QEvent *e) | 
Dialog to add a new actor.
      
  | 
  protected | 
other events