Dialog to add a new actor. More...
#include <newactordlg.h>
Public Member Functions | |
| NewActorDlg (MW *parent, World *w) | |
| constructor | |
| ~NewActorDlg (void) | |
| destructor | |
| ID | selectedID (void) const |
| the ID that was selected by the user | |
Protected Member Functions | |
| void | changeEvent (QEvent *e) |
Dialog to add a new actor.
|
protected |
other events